Marie Lu 2
For those who loved Marie Lu’s bestselling debut Legend trilogy and her follow-up series The Young Elites, the wait for the celebrated writer’s next book is almost over. Dubbed as a cross between Ready Player One and The Matrix, Warcross is already generating considerable buzz as Lu’s most exciting work yet.
Drawing from her experience in the video game industry from before she became a writer, Lu creates an immersive game in Warcrossthat is a way of life for a “staggering 90 percent of people ages 12–30.” Millions of people log in every day, some looking for an escape from reality while others hope to make a profit.
Central to the story is teenage hacker Emika Chen, who struggles to survive as a bounty hunter, tracking down players who bet on the game illegally. Through a freak turn of events, Emika accidentally glitches herself into the action and becomes an overnight sensation, attracting the attention of Warcross’s creator, the mysterious billionaire Hideo Tanaka. Tanaka has a proposal for her: He needs a spy on the inside of this year’s tournament in order to track down a security leak. Soon, Emika comes dangerously close to a sinister plot, in which choosing who to trust might equal life or death.
Check out Warcross‘s cover below along with an exclusive excerpt. The book will be released Tuesday, Oct. 3.
Excerpt from Warcross by Marie Lu
It’s too damn cold of a day to be out on a hunt.
I shiver, tug my scarf up higher over my mouth, and wipe a few snowflakes from my lashes. Then I slam my boot down on my electric skateboard. The board is old and used, like everything else I own, its blue paint almost entirely scraped off to reveal cheap silver plastic underneath—but it’s not dead yet, and when I push my heel down harder, it finally responds, jerking me forward as I squeeze between two rows of cars. My bright, rainbow-dyed hair whips across my face.
“Hey!” a driver yells as I maneuver past his car. I glance over my shoulder to see him waving a fist at me through his open window. “You almost clipped me!”
I just turn back around and ignore him. Usually, I’m a nicer person than this—or, at least, I would have shouted an apology back. But this morning, I’d woken up to a yellow paper taped to the door of my apartment, its words printed in the largest font you can imagine.
72 HOURS TO PAY OR VACATE
Translation: I’m almost three months behind on my rent. So, unless I can get my hands on $3,450, I’ll be homeless and in the streets by the end of the week.
That’d put a damper on anyone’s day.
My cheeks sting from the wind. The sky beyond the cut of skyscrapers is gray, turning grayer, and in a few hours this flurry of snow will become a steady fall. Cars jam the streets, a nonstop trail of bumper lights and honking from here all the way to Times Square. The occasional scream of a traffic controller’s whistle cuts above the chaos. The air is thick with the smell of exhaust, and steam billows from an open vent nearby. People swarm up and down the sidewalks. Students coming home from school are easy to spot, their backpacks and fat headphones dotting the crowds.
Technically, I should be one of them. This should have been my first year of college. But I started skipping classes after Dad died and dropped out entirely several years ago. (Okay, fine—technically, I was expelled. But I swear I would’ve quit anyway. More on that later.)
I look down at my phone again, my mind returning to the hunt. Two days ago, I had gotten the following text message:
New York Police Department ALERT!
Arrest warrant out for Martin Hamer.
The police are so busy these days with the increasing crime in the streets that they don’t have time to hunt for petty criminals on their own—petty criminals like Martin Hamer, who’s wanted for gambling on Warcross, stealing money, and allegedly selling drugs to fund his bets. So, about once a week, the cops send out a message like this, a promise to pay anyone who can catch the criminal in question.
That’s where I come in. I’m a bounty hunter, one of many in Manhattan, and I’m fighting to capture Martin Hamer before another hunter can.
Anyone who’s ever fallen on hard times will understand the nearly constant stream of numbers that run through my mind. A month’s rent in the worst apartment in New York: $1,150. A month’s food: $180. Electricity and internet: $150. Boxes of macaroni, ramen, and Spam left in my pantry: 4. And so on. On top of that, I owe $3,450 in unpaid rent, and $6,000 in credit card debt.
The number of dollars left in my bank account: $13.
Not the normal things a girl my age worries about. I should be freaking out over exams. Turning in papers. Waking up on time.
But I haven’t exactly had a normal adolescence.
Five thousand dollars is easily the largest bounty in months. For me, it might as well be all the money in the world. So, for the last two days, I’ve done nothing but track this guy. I’ve lost four bounties in a row this month. If I lose this one, too, I’m going to be in real trouble.
Tourists always clogging up the streets, I think as a detour forces me down a path right into Times Square, where I get stuck behind a cluster of auto-taxis jammed at a pedestrian walkway. I lean back on my board, pull myself to a halt, and start inching backward. As I go, I glance down at my phone again.
A couple of months ago, I’d succeeded in hacking into the main directory of Warcross players in New York and synced it all up to my phone’s maps. It’s not hard, not if you remember that everyone in the world is connected in some way to everyone else. It’s just time-consuming. You worm your way into one account, then branch out to their friends, then their friends, and eventually, you’re able to track the location of any player in New York City. Now I’ve finally managed to place my target’s physical location, but my phone’s a cracked, beat-up old thing, with an antique battery that’s on its last legs. It keeps trying to sleep in order to save energy, and the screen is so dark I can barely see anything.
“Wake up,” I mutter, squinting at the pixels.
Finally, the poor phone lets out a pitiful buzz, and the red location marker updates on my map.
I make my way out of the taxi jam and push my heel down on my board. It protests for a moment, but then it speeds me forward, a dot in a sea of moving humanity.
Once I reach Times Square, screens tower above me, surrounding me in a world of neon and sound. Every spring, the official Warcross Championships kick off with a huge ceremony, and two teams of top-ranking players compete in an all-stars opening round of Warcross. This year’s opening ceremony happens tonight in Tokyo—so all the screens are Warcross-related today, showing a frenzied rotation of famous players, commercials, and footage of highlights from last year. Frankie Dena’s latest, craziest music video plays on the side of one building. She’s dressed like her Warcross avatar—in a limited edition suit and webbed glitter cape—and dancing with a bunch of businessmen in bright pink suits. Underneath the screen, a group of excited tourists stop to pose for photos with some guy dressed in fake Warcross gear.
Another screen features five of the superstar players competing in tonight’s opening ceremony. Asher Wing. Kento Park. Jena MacNeil. Max Martin. Penn Wachowski. I crane my neck to admire them. Each one is dressed from head to toe in the hottest fashion of the season. They smile down at me, their mouths big enough to swallow the city, and as I look on, they all hold up cans of soda, declaring Coca-Cola their drink of choice during game season. A marquee of text scrolls below them:
Top Warcross Players Arrive in Tokyo, Poised for World Domination
Then I’m through the intersection and cut onto a smaller road. My target’s little red dot on my phone shifts again. It looks like he’s turned onto Thirty-Eighth Street.
I squeeze my way through another few blocks of traffic before I finally arrive, pulling over along the curb beside a newsstand. The red location dot now hovers over the building in front of me, right above a café’s door. I tug my scarf down and let out a sigh of relief. My breath fogs in the icy air. “Caught you,” I whisper, allowing myself a smile as I think of the five-thousand-dollar bounty. I hop off my electric skateboard, pull out its straps, and swing it over my shoulder so that it bumps against my backpack. It’s still warm from use, the heat of it seeping through my hoodie, and I arch my back to savor it.
As I pass the newsstand, I glimpse the magazine covers. I have a habit of checking them out, searching for coverage of my favorite person. There’s always something. Sure enough, one of the magazines features him prominently: a tall young man lounging in an office, dressed in dark trousers and a crisp collar shirt, sleeves casually rolled up to his elbows, his face obscured by shadows. Below him is the logo for Henka Games, Warcross’s parent studio. I stop to read the headline.
HIDEO TANAKA TURNS 21 | Inside the Private Life of the Warcross Creator
My heart skips a familiar beat at my idol’s name. Too bad there’s no time to stop and flip through the magazine. Maybe later. I reluctantly turn away, adjust my backpack and board higher on my shoulders, and pull my hood up to cover my head. The glass windows I pass reflect a distorted vision of myself—face elongated, dark jeans stretched too long, black gloves, beat-up boots, faded red scarf wrapped around my black hoodie. My rainbow-colored hair spills out from underneath my hood. I try to imagine this reflected girl printed on the cover of a magazine.
Don’t be stupid. I push the ridiculous thought away as I head toward the café’s entrance, shifting my thoughts instead to the running checklist of tools in my backpack.
2. Cable launcher
3. Steel-tipped gloves
5. Change of clothes
6. Stun gun
On one of my first hunts, my target threw up all over me after I used my stun gun (#6) on him. I started bringing a change of clothes (#5) after that. Two targets have managed to bite me, so after a few tetanus shots, I added the gloves (#3). The cable launcher (#2) is for getting to hard-to-reach places and catching hard-to-reach people. My phone (#4) is my portable hacking assistant. Handcuffs (#1) are because, well, obviously.
And the book (#7) is for whenever the hunt involves a lot of waiting around. Entertainment that won’t eat up my batteries is always worth bringing.
Now I step into the café, soak in the warmth, and check my phone again. Customers are lined up along a counter displaying pastries, waiting for one of the four auto-cashiers to open. Decorative bookshelves line the walls. A smattering of students and tourists sit at the tables. When I point my phone’s camera at them, I can see their names hovering over their heads, meaning none of them have set themselves on Private. Maybe my target isn’t on this floor.
I wander past the shelves, my attention shifting from table to table. Most people never really observe their surroundings; ask anyone what the person sitting at a nearby table was wearing, and chances are good that they can’t tell you. But I can. I can recite to you the outfits and demeanor of every person in that coffee line, can tell you exactly how many people are sitting at each table, the precise way someone’s shoulders hunch just a little too much, the two people sitting side by side who never say a word, the guy who is careful not to make eye contact with anyone else. I can take in a scene like a photographer might take in a landscape—relax my eyes, analyze the full view all at once, search for the point of interest, and take a mental snapshot to remember the whole thing.
I look for the break in the pattern, the nail that protrudes.
My gaze pauses on a cluster of four boys reading on the couches. I watch them for a while, waiting for signs of conversation or the hint of notes being passed by hand or phone. Nothing. My attention goes to the stairs leading up to the second floor. No doubt other hunters are closing in on this target, too—I have to get to him before anyone else does. My steps quicken as I climb the stairs.
No one is up here, or so it seems. But then I notice the faint sound of two voices at a table in a far corner, tucked behind a pair of bookshelves that make them almost impossible to see from the stairs. I move in closer on silent feet, then peek through the shelves.
A woman is seated at the table, her nose buried in a book. A man stands over her, nervously shuffling his feet. I hold up my phone. Sure enough, both of them are set to Private.
I slip to the side of the wall so that they can’t see me, and listen closely.
“I don’t have until tomorrow night,” the man is saying.
“Sorry,” the woman replies. “But there’s not much I can do. My boss won’t release that kind of money to you without taking extra security measures, not when the police have an arrest warrant for you.”
“You promised me.”
“And I’m sorry, sir.” The woman’s voice is calm and cynical, like she’s had to say this countless times before. “It’s game season. The authorities are on high alert.”
“I have three hundred thousand notes with you. Do you have any idea what that’s exchanging for?”
“Yes. It’s my job to know,” the woman answers in the driest voice I’ve ever heard.
Three hundred thousand notes. That’s about two hundred thousand dollars, at the current exchange rate. High roller, this one. Gambling on Warcross is illegal in the United States; it’s one of the many laws the government has recently passed in a desperate attempt to keep up with technology and cybercrime. If you win a bet on a Warcross match, you win game credits called notes. But here’s the thing—you can either take those notes online or to a physical place, where you meet a teller like this lady. You trade your notes to her. She gives you real cash in return, while taking a cut for her boss.
“It’s my money,” the guy is insisting now.
“We have to protect ourselves. Extra security measures take time. You can come back tomorrow night, and we can exchange half of your notes.”
“I told you, I don’t have until tomorrow night. I need to leave the city.”
The conversation repeats itself all over again. I hold my breath as I listen. The woman has all but confirmed his identity.
My eyes narrow, and my lips turn up into a hungry little smirk. This, right here, is the moment I live for during a hunt—when the bits and pieces I’ve exposed of a trail all converge into a fine point, when I see my target standing physically before me, ripe for the picking. When I’ve solved the puzzle.
As their conversation turns more urgent, I tap my phone twice and send out a text message to the police. Suspect in physical custody. I get a reply almost immediately.
I pull the stun gun out of my backpack. It catches for an instant against the edge of the zipper, making the faintest scraping sound.
The conversation halts. Through the bookshelves, both the man and woman jerk their heads toward me like deer in headlights. The man sees my expression. His face is covered in a sheen of sweat, and his hair is plastered against his forehead. A fraction of a second passes.
He bolts—I miss him by a hair. Good reflexes. The woman darts up from her table, too, but I could care less about her. I rush after him. He hops down the stairs three at a time, nearly falling in his rush, scattering his phone and a bunch of pens behind him. He sprints for the entrance as I reach the first floor. I burst through the revolving glass door right behind him.
We emerge onto the street. People let out startled shouts as the man shoves them aside—he knocks a camera-clicking tourist flat on her back. In one movement, I swing my electric board off my shoulder, drop it, jump on, and slam my heel down as hard as I can. It makes a high-pitched whoosh—I lunge forward, speeding down the sidewalk. The man glances back to see me gaining fast on him. He darts left down the street at a full, panicked run.
I veer in his direction at such a sharp angle that the edge of my board protests against the pavement, leaving a long, black line. I aim my stun gun at the man’s back and shoot.
He shrieks and stumbles. Instantly, he starts struggling up again, but I catch up to him. He grabs my ankle. I stumble, kicking at him. His eyes are wild, his teeth clenched and jaw tight. Out flashes a blade. I see its glint in the light just in time. I kick him off me and roll away right before he can stab at my leg. My hands get a grip on his jacket. I fire the stun gun again, this time at close range. It hits true. His body goes rigid, and he collapses on the pavement, trembling.
I jump on him. My knee presses hard into his back as the man sobs on the ground. The sound of police sirens rounds the bend. A circle of people have gathered around us now, their phones and glasses all out and recording away.
“I didn’t do anything,” the man whimpers over and over through a clenched jaw. His voice comes out garbled by how hard I’m pushing him into the ground. “The lady inside—I can give you her name—”
“Shut it,” I cut him off as I slide handcuffs onto his wrist.
To my surprise, he does. They don’t always listen like that. I don’t relent until a police car pulls up, until I see red and blue lights flashing against the wall. Only then do I get up and back away from him, making sure to hold out my hands so that the cops can see them clearly. My skin tingles from the rush of a successful hunt as I watch the two policemen yank the man onto his feet.
Five thousand dollars! When was the last time I had even half that much money at once? Never. I’ll get to be less desperate for a while—I’ll pay off the rent that I owe, which should calm my landlord down for now. Then I’ll have $1,550 left. It’s a fortune. My mind flips through my other bills. Maybe I can eat something other than instant noodles tonight.
I want to do a victory jump in the air. I’ll be okay. Until the next hunt.
It takes me a moment to realize that the police are walking away with their new captive without even looking in my direction. My smile falters.
“Hey, Officer!” I shout, hurrying after the closer one. “Are you giving me a ride to the station for my payment, or what? Should I just meet you there?”
The officer gives me a look that doesn’t seem to jive with the fact that I just caught them a criminal. She looks exasperated, and dark circles under her eyes tell me she hasn’t gotten much rest. “You weren’t first,” she says.
I startle, blinking. “What?” I say.
“Another hunter phoned in the alert before you.”
For an instant, all I can do is stare at her.
Then I spit out a swear. “What a load of bull. You saw the whole thing go down. You all confirmed my alert!” I hold up my phone so the officer can see the text message I received. Sure enough, that’s when my phone’s battery finally dies.
Not that the proof would’ve made a difference. The officer doesn’t even glance at the phone. “It was just an auto-reply. According to my messages, I received the first call-in from another hunter on location. Bounty goes to the first, no exceptions.” She offers me a sympathetic shrug.
This is the dumbest technicality I’ve ever heard. “The hell it does!” I argue. “Who’s the other hunter? Sam? Jamie? They’re the only other ones canvassing this turf.” I throw my hands up. “You know what—you’re lying, there is no other hunter. You just don’t want to pay out.” I follow her as she turns away. “I saved you from a dirty job—that’s the deal, that’s why any bounty hunter goes after the people you’re too lazy to catch. You owe me this one and you—”
The cop’s partner grabs my arm and shoves me so hard that I nearly fall. “Get back,” he says with a snarl. “Emika Chen, isn’t it?” His other hand is wrapped tightly around the handle of his sheathed gun. “Yeah, I remember you.”
I’m not about to argue with a loaded weapon. “Fine, fine.” I force myself to take a step back and raise my hands in the air. “I’m going, okay? Leaving now.”
“I know you already got some jail time, kid.” He glares at me, his eyes hard and glittering, before joining his partner. “Don’t make me give you another strike.”
I hear the police radio calling them away to another crime scene. The noise around me muffles, and the image in my mind of the five thousand dollars starts to waver until it finally blurs into something I no longer recognize. In the span of thirty seconds, my victory has been tossed into someone else’s hands.
Ultimately, Warcross is absolutely worth the read and I highly recommend it for those looking to reach that last end-of-summer popcorn itch.What is the book Warcross about? ›
The novel focuses on 18-year-old Emika Chen who, after losing her father and being expelled from high school, turns to Warcross to escape from her hardships. To make a living, she becomes a bounty hunter—an individual who tracks down perpetrators of crimes related to Warcross, such as gambling.Will Warcross be a movie? ›
Will the Warcross adaptation be a Movie or a Series? It's planned as an episodic series.What age is Warcross for? ›
Ages 12–up.Do Hideo and emika get together? ›
Emika finds out that Hideo is still very attached to her, and after seeing him, agrees to meet him again. She explains what happened, and they mend their ties and form a relationship again.Is Warcross a real game? ›
Warcross is a video game created by Hideo Tanaka at the age of 13. Players either wear the NeuroLink glasses or contacts to see the virtual reality world of warcross. The game is on a player v.s player basis, where the ultimate goal is to get to the other team's Artifact before they get yours.What is the main conflict in Warcross? ›
A hacker with the default marker "Zero" gets past the NeuroLink's highly advanced security walls and threatens their system and the national warcross championship games.
Nick is again attacked by DeMarco and his men and this time he is forced to kill them to put an end to it all. In the last scene, Nick is seen driving out of Vegas for good to move off closer to his dream of sailing in a boat with a picturesque backdrop.What is the setting of Warcross? ›
The story takes place about ten years in the future where a virtual reality game called Warcross, created by teenage billionaire Hideo Tanaka, has take the world by storm. Players simply put on a pair of glasses to enter the virtual arena where they gain superhuman abilities, collect power-ups, and fight each other.How old is Hideo Tanaka in Warcross? ›
|Birth Name:||Hideo Tanaka|
|Occupation:||Creator of Warcross (Game) CEO of Henka games (former)|
Warcross (TV Series) - IMDb.What are books like Warcross? ›
WarcrossIs Warcross a dystopia? ›
'Young People Who Do Extraordinary Things' Are The Norm In Marie Lu's YA World The best-selling young adult author specializes in dystopian fiction. Her latest, Warcross, is set in the not-too-distant future, and draws on Lu's time working in the video game industry.What level is Warcross? ›
Warcross | Lu, Marie | Lexile & Reading Level: 810.What age rating is legend? ›
Legend is rated R by the MPAA for strong violence, language throughout, some sexual and drug material.Who is the antagonist in Warcross? ›
Characters. Emika Chen is the main character. She is a skilled hacker who is hired by Hideo Tanaka, creator of Warcross. Zero is the main antagonist of the story.Are Warcross and legend connected? ›
The rumor is TRUE! Legend and Warcross exist in the same world.Who was zero in Warcross? ›
Zero, aka Sasuke Tanaka, is a human turned computer program and the main antagonist of the novel Warcross. Zero's life began as a Japanese boy named Sasuke Tanaka, the brother of future millionaire and tech innovator, Hideo Tanaka. When he was young, Zero was kidnapped by a mad scientist named Dr. Taylor.Who is Kenn in Warcross? ›
Kenn Edon. This blonde-haired character is the creative director of Warcross.Is Sasuke Tanaka alive? ›
|Birth Name:||Sasuke Tanaka|
|Age:||12 (does not age past this)|
Wild Card (2015) - Anne Heche as Roxy - IMDb.Who is Kinnick in Wild Card? ›
Michael Angarano: Cyrus Kinnick. Jump to: Photos (2)What is the plot of Wild Card? › Is there a sequel to Warcross? ›
The incredible sequel to sci-fi thriller Warcross by bestselling author Marie Lu. Emika Chen barely made it out of the Warcross Championships alive. Now she can no longer trust the one person she's always looked up to - Hideo Tanaka.When was Warcross published? › Is there a third book in the Warcross series? ›
Marie Lu⁷ on Twitter: "Yes, WARCROSS is a duology so WILDCARD is the finale! 😱 https://t.co/eOgFEwJJSF" / Twitter.How is Kane Tanaka still alive? ›
Tanaka died in a hospital in Fukuoka, on 19 April 2022, nine days after being verified as the second-oldest person to have lived. Her death was announced on 25 April 2022. No cause of death was given, but her grandson said she had been feeling ill since late 2021, according to the Japanese Health Ministry.How do you pronounce Hideo Tanaka? ›
How to Pronounce Tanaka (Real Life Examples!) - YouTubeWho wrote Warcross? ›
From #1 New York Times bestselling author Marie Lu—when a game called Warcross takes the world by storm, one girl hacks her way into its dangerous depths. For the millions who log in every day, Warcross isn't just a game—it's a way of life.Will they make a movie on Legend by Marie Lu? ›
It has been announced that it will be a film then it was changed to a series. Here is everything you need to know with the plot, cast, release date, and updates about the show.
According to Kirkus Marie Lu's 'Legend' will be adapted for series. This was mentioned by Michael Schaub in November 2021. Marie Lu will be writing the pilot of the series alongside Lindsay Sturman, known for her work on Cult, Battle Creek, and Teen Wolf.Is Ernest Cline writing a new book? ›
After nearly a decade, Ernest Cline is getting ready to publish a sequel to his debut novel, Ready Player One. Aptly named Ready Player Two, the new book picks up shortly after Wade Watts wins control of the OASIS after completing James Halliday's complex scavenger hunt of pop culture nostalgia.Why did Marie Lu write legend? ›
The first spark of inspiration came when I was watching Les Misérables, the movie version, on TV one afternoon. As I was watching it, I thought it would be really interesting to write a teenage version of Jean Valjean versus Javert—a [story about a] criminal versus some sort of detective-like character.What is Marie Lu known for? ›
Marie Lu (born Xiwei Lu) is a Chinese-American young adult author. She is best known for the Legend series, novels set in a dystopian and militarized future, as well as the Young Elites series, the Warcross series, and Batman: Nightwalker in the DC Icons series.What are the characteristics of science fiction? ›
- “What If?” Every great science fiction novel explores a “what if” question, which is a hypothetical question that ignites your imagination. ...
- An Unfamiliar Setting. ...
- Innovative Technology. ...
- Relatable Characters. ...
- Themes About Humanity.
Aside from the violence, there's plenty of drinking, smoking, and swearing (including "s--t," "f--k," and more), as well as some drug use (one character is dependent on pills and commits suicide by overdosing). Also expect some sexual references and a few passionate kisses.Why is peaky blinders rated MA? ›
Brutal violence is frequent and includes point-blank shootings, stabbings, impalements, torture, and threats of terrible injuries such as cut-out tongues. There also are many graphic sexual scenes, with grunting, thrusting, and bared buttocks.Is Legend a movie? ›
Legend is a 2015 biographical crime thriller film written and directed by American director Brian Helgeland.Is Warcross dystopian? ›
Warcross is a particularly intricately-created dystopian novel with a futuristic world that seems more and more possible in real life with every passing year. Wealthy and famous Warcross creator, Hideo Tanaka, has created a game that the entire world plays.How old is Hideo Tanaka in Warcross? ›
|Birth Name:||Hideo Tanaka|
|Occupation:||Creator of Warcross (Game) CEO of Henka games (former)|
WarcrossWhat happens at the end of Warcross? ›
At the end of Warcross, it's made clear that he had been lying to her basically the entire time he knew her, hiding his end goal of using the NeuroLink to remove certain parts of people's free will as well as search for his missing brother.Are Warcross and legend connected? ›
The rumor is TRUE! Legend and Warcross exist in the same world.Is Warcross a TV series? ›
Warcross (TV Series) - IMDb.Why did Marie Lu write legend? ›
The first spark of inspiration came when I was watching Les Misérables, the movie version, on TV one afternoon. As I was watching it, I thought it would be really interesting to write a teenage version of Jean Valjean versus Javert—a [story about a] criminal versus some sort of detective-like character.How is Kane Tanaka still alive? ›
Tanaka died in a hospital in Fukuoka, on 19 April 2022, nine days after being verified as the second-oldest person to have lived. Her death was announced on 25 April 2022. No cause of death was given, but her grandson said she had been feeling ill since late 2021, according to the Japanese Health Ministry.Who is the antagonist in Warcross? ›
Characters. Emika Chen is the main character. She is a skilled hacker who is hired by Hideo Tanaka, creator of Warcross. Zero is the main antagonist of the story.Who is the protagonist in Warcross? ›
The main character is Emika Chen, a rainbow-haired hacker who is buried in debts. She takes a huge risk by hacking into one of the Warcross championship games to steal a rare power-up she can sell for an unimaginable amount of money.Is Ernest Cline writing a new book? ›
After nearly a decade, Ernest Cline is getting ready to publish a sequel to his debut novel, Ready Player One. Aptly named Ready Player Two, the new book picks up shortly after Wade Watts wins control of the OASIS after completing James Halliday's complex scavenger hunt of pop culture nostalgia.Who is Kenn in Warcross? ›
Kenn Edon. This blonde-haired character is the creative director of Warcross.
Her real purpose will be to find and disable a hacker known as Zero. Hideo believes that Zero is one of the contestants. He will pay her 10,000,000 for catching him. She is surprised that Hideo wants to use her for the games since she has a criminal record.What happens in wildcard by Marie Lu? ›
Determined to put a stop to Hideo's grim plans, Emika and the Phoenix Riders band together, only to find a new threat lurking on the neon-lit streets of Tokyo. Someone's put a bounty on Emika's head, and her sole chance for survival lies with Zero and the Blackcoats, his ruthless crew.